first time   Fut coins   We never saw Need for Speed SHIFT therefore as a single release product even from the initial concept stage each iteration is specifically designed to be a further step on that journey that takes us to a place where we re the most authentic realistic visceral racing experience out there So looking back on SHIFT we were happy that we d achieved the specific goals we d set for tha

t particular product we had a fantastic cockpit experience that really rebooted the pure raw fun of racing a car at km h and we shook up the traditionally sterile sim genre with a number of second to second minute to minute and meta game objectives and rewards The uality level was high and that was reflected in both sales and scores When I talk about SHIFT I always talk about the journey It s a journey of player s growing expectations and changing play styles and a journey 

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