the last year Fifa coins and a half on software development and pipeline development The virtual production methodology was extremely prototypical on the first film As then no one had ever done it before and we didn t even know for two and half years into it and million into it if it was going to work
So we just wanted to make our lives a whole lot easier so that we can spend a little more of our brainpower on creativity It was a very very uphill battle on the first film So we ve been mostly working on the tool set the production pipeline setting up the new stages in Los Angeles setting
You need to be a member of Wee Battle .com to add comments!
Join Wee Battle .com