How do you Fifa coins intend to differentiate Games for WindowsLive from Valve's Steam service? KU: We're not focused on how we compete with Steam. We're focused on what kind of value we can deliver to gamers and PC games that make them more desirable. We have a lot of experience on things like achievements, both for single-player and multiplayer games. We've got the cross-platform connectivity.
There are a lot of community features built-in, things like being able to choose to prefer or avoid players in our matchmaking. The feedback system I think is unmatched, and that's what you get from having experience with many millions of Xbox Live users. Really our focus is on making the games better, and the publishers will decide for themselves. I think what Steam's doing is a good service
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