The only way I can explain it's like the sims using animals. I mean, I could see the allure of Animal Crossing Bells world building games for many people but there is no overarching goal, no end, no overarching plot. It's simply more of the same without a eventual payoff.
I've handled about 40 hours of gambling because Bravely Default 2 has been introduced (all on Bravely Default 2) and although I have sunk 40+ hours to the game, I feel like I'm…
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